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Golgari Grave-Troll - $12.11 - The hallmark of any dredge deck, as it can dredge the most of any card in magic. This is an incredible inclusion not having a reanimation spell on hand, can be crippling. Or, in a pinch, cast, and then flashed back. It has no mana cost, and it’s a reanimation spell that can be milled and still used. Throwing away a card every time may seem like a harsh cost, but being able to dig, then choose which is discard ensures that you will always be keeping the best of 4, or more, cards.ĭread Return - $0.86 - Dread Return is an auto include simply because of it’s flashback ability. Magus of the Bazaar - $1.27 - Basically Merfolk Looter of steroids, it allows for a greater dig, and multiple Dredge activation, every turn. It may not enable dredge, but works to the same end as Dredge. While it doesn’t do anything the turn you cast it, it can help fill your graveyard, and turns your first draw into a better Preordain, as putting cards in your graveyard is something that you will want to do. Sultai Ascendancy - $0.33 - I believe that Sultai Ascendancy is a very under rated card.
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At it’s heart, it’s a spell that digs and activates dredge, for ‘free’. Using the draw part to trigger the dredge ability and the discard part to throw the same spell away.įrantic Study - $0.55 - Frantic Study covers many of the same bases as merfolk looter, but does it all for free, and can, in some cases, net mana. Merfolk Looter - $0.20 - Merfolk Looter is a truly a solid inclusion and really helps to enable dredge cards. This is, however, greatly influenced by other Dredge decks
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Due to the low number of cards with dredge printed (probably for the best, tbh), the the ability to chain dredge creatures from a single draw spell is greatly lessened, however that does not make it impossible In stead, the focus needs to shift from chaining to drawing and discarding as much as possible, tied with self mill and resurrection spells. Request for in not a lot like Dredge in Modern or Legacy.
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